Thing-Thing Wiki


Third part of the Thing-Thing series, continue the story time after Thing-Thing 2 and improve largery from this game

Improves[]

Aesthetic[]

  • Improve art style
  • More custom parts, adding a new feature, shoes
  • Improve main menu
  • Improve two level's background
  • Improve story telling by far
  • Remove kill rank

Gameplay[]

  • Add more weapons, including assault and combat rifles plus a machine gun
  • Re appear ammunition system, including rifle rounds
  • Add in map locable weapons to unlock
  • Add cards system to unlock doors
  • Improve enemy's IA
  • Add bigger bosses, too big to fully seem in view

Story[]

The unnamed person contacting 154 in one of the cutscenes.

The unnamed person contacting 154 in one of the cutscenes.

The third entry of the series sees Project 154 putting himself in a sort of exile after defeating Systems Corp.'s Alpha-Class Bio-Android Zeus, however, said exile doesn't last long, as an unnamed person contacts 154, seemingly aware of his true identity.

He asks 154 to do some tasks for him so that they can eventually meet up in person in Sunset City, controled by System Corp.

Once the meeting point is reached, 154 is confronted by the unnamed person, who reveals himself to be Project 153, out to exterminate him for being the superior weapon.

154 facing off against Vahl Dreig.

154 facing off against Vahl Dreig.

After the fight with him, he flees and destroys the ground on which 154 is standing on, making him plummet into a containment chamber full of System Corp. Soldiers, after making it through hordes of enemies, 153 isn't done yet with torturing 154, and traps him in a chamber with the Hades prototype: Vahl Dreig, which serves as the final boss of Thing-Thing 3.

After killing Vahl Dreig, 154 is stuck in the chamber with its corpse, seemingly without any way to get out...

...Or so it would seem.

Maps[]

Weapons[]

Handguns[]

Sub machine guns[]

Assault rifles[]

Combat rifles[]

Shotguns[]

Machine guns[]

Trivia[]